Domino Trancao
Playground

case study

Domino Trancao

Domino Trancao was a personal experimental project where I modeled domino pieces in Blender using geometry nodes for efficient creation and texturing. I animated the scene, handled camera work, and perfected lighting and compositing within Blender. Titles were animated in After Effects, where I also performed compositing, color grading, and applied various techniques to produce an engaging and visually appealing animation. This project showcased my skills in 3D modeling, animation, and post-production, resulting in an impressive final piece.