The Machine: A 3D Blender & Spline Case
Playground

case study

The Machine: A 3D Blender & Spline Case

A Spark of Inspiration

While watching "The Matrix 2," a scene struck a chord, igniting the idea for "The Machine." It was envisioned as a fusion of a factory machine and the limitless possibilities of production lines, inspired by the question, "What is control?", or in this case “Who control our ideas?” This moment of epiphany led to the creation of a mood board, sketching, and the eventual realization of the project through advanced 3D modelling and web integration.

The journey began with some reference images and sketches, transitioning into the digital realm using Blender for detailed 3D modelling, and later Spline for adding interactivity. This process wasn't just about building a model; it was about creating an experience that could be explored and manipulated directly from a web browser, demonstrating a seamless blend of design and technology.

The integration of detailed 3D models into a web environment presented unique challenges, at that time Spline was a new tool in the market, and hasn’t a full range of features and documentation as today, that include optimizing the balance between detail and performance playing with the model setup. The solution lay in meticulous file management and optimization, ensuring the interactive 3D model was both visually stunning and smoothly functional across different devices.

The Outcome

"The Machine" stands as a testament to the power of creative vision and technological skill. It's not just a project; it's an interactive piece that showcases the ability to bring futuristic designs to life, making it a significant addition to a digital portfolio. This project underscores the journey from an initial spark of inspiration to a fully realized digital experience, reflecting the capacity to blend artistic vision with cutting-edge technology.